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Games 4 FinLit 2025 - Info and Submission Form
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Games 4 FinLit
is a game design competition that aims to stimulate young people’s interest in personal finance through interactive experiences, deepening their understanding and application of financial knowledge. Games that focus on financial literacy can make learning about financial concepts fun and engaging, helping to maintain the interest of young players. Additionally, interactive simulations allow the youth to experience financial decision-making in a safe environment, where they can learn from mistakes without real-world consequences.
HKBU students of all levels (undergraduate, taught postgraduate, and research postgraduate) are invited to submit board game and card game designs that help students improve their financial literacy and avoid financial fraud.
Games 4 FinLit
is a collaboration between
HKBU School of Business
,
HKBU School of Communications
, and
Young Financial Planners Association
, and supports the
Investor and Financial Education Council's (IFEC) Hong Kong Money Month 2025
and the
Global Money Week (GMW)
initiative
.
Global Money Week is an annual campaign launched by the OECD/INFE to promote financial literacy among children and young people. The IFEC is joined by stakeholders to bring to the public a range of investor and financial education resources, tools and activities. Please visit IFEC’s GMW 2025
portal
.
Global Money Week (GMW) is an annual campaign launched by the OECD/INFE to promote financial literacy among children and young people. The IFEC is joined by stakeholders to bring to the public a range of investor and financial education resources, tools and activities. Please visit IFEC’s GMW 2025
portal
.
Investor and Financial Education Council's (IFEC) Hong Kong Money Month 2025
initiative, under the theme
"Guard Against Fraud, Thrive With Resilience."
Key Dates:
Submission of proposals:
March 17 to 28, 2025
Announcement of four (4) finalists*:
March 31, 2025
Final round:
3pm to 6pm, April 12, 2025, HKBU TriAngle
Proposal Submission Guidelines:
Format: Presentation slides in PDF format, maximum of 10 slides.
Required Information:
Names and student numbers of all team members
Name of game
Description of game, including game mechanics and win conditions
Descriptive images
Description of how the game may improve the financial literacy of players and help them avoid financial fraud
Evaluation Criteria (for both selection of finalists and awarding of winners):
Educational Value (20%)
Does the game effectively cover core concepts (e.g., budgeting, credit, investing, detecting and avoiding scams, etc.)?
Are lessons seamlessly woven into gameplay (e.g., consequences for poor financial decisions, rewards for smart choices)?
Engagement & Enjoyment (20%)
Is the game enjoyable and motivating to play repeatedly?
Does it encourage collaboration, competition, or meaningful decision-making?
Does it create memorable moments (e.g., tension from fraud scenarios, satisfaction from financial milestones)?
Gameplay Mechanics & Balance (20%)
Do the rules and systems reinforce financial lessons (e.g., budgeting mechanics, risk-reward tradeoffs)?
Is there a good mix of strategy and luck? Are winning strategies tied to financial literacy?
Can players explore different strategies and outcomes in subsequent sessions?
Clarity & Accessibility (20%)
Are instructions easy to understand?
Is the game length appropriate (ideally 20–60 minutes) for young adults?
Can it accommodate varying group sizes or skill levels?
Creativity & Originality (20%)
Does the game offer a fresh take on financial literacy (e.g., unique themes, mechanics, or narrative)?
Does the design resonate with the target audience (e.g., modern aesthetics, relatable scenarios)?
Prizes
Champion
- HK$3,000 + Certificate
1st Runner Up
- HK$1,000 + Certificate
2nd and 3rd Runners Up
- HK$500 (each) + Certificate
*Note: Finalists must have a playable version of their game by April 12, otherwise, they would be disqualified.
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